Saturday, the day i roll the dice.
- January 31st, 2009
- By The Other Guy
- Write comment
Trying to update here more regulary, not many people read it i know but im looking to exercise the part of my brain that writes stuff good, so i can tap it at will.
On the READING FRONT

Scott Lynch’s Locke Lamora is an anti hero that really manages to be neither Anti or Heroic, and is all the more readable and interesting because of it. Locke’s world is dark and forboding born to utter destitution and poverty his life takes a turn for the worse when the district his family lives in is struck by plague. Surrounded and set alight the district burns, a few children survive thrown by parents into the neighbouring canal waters and are quickly snatched up into servitude by and old thief. Locke takes to the streets like a duck to water his innate skill at thievery is something almost but not quite mystical and the score’s just keep getting bigger.
The world itself that Lynch paints is brilliant, humans live in the decaying shadow of Giants, the Eldrin. Long gone from this world in a way never explained the Eldrin left their machines and citys behind and humanity lives a life of relative squalor to their greatness in the ofttimes decaying ruins of this empire. It here in the shadows of the great and mighty that Locke lives his life, part of a band of thieves, what guy ritchie might coin as a firm, he robs from the ritch and keeps it. He robs for the thrill of it and he robs because it is all he knows.
I liked this book. I liked it so much that half way through i went and bought the second book just so i could continue reading and following the plot lines. Lynch links the main story threads with a deft touch. The sly conspiracy of the meta “bad guys” the magi is sparingly revealed and by the end of the book you believe fully in their power and fear for Lockes safety, above all Lynch portrays real characters without scumming to the “tragically flawed but still gonna fight” cliche that seems to be everywhere in Sci-Fi and Fantasy these days.
Im going to give this one

On The ROLE PLAYING FRONT
Hopefully i might be picking up the old dice again and attending a roleplaying game this weekend. Unhallowed Metropolis is the game world and i gather its set a couple of hundred years after the Zombie Apocalypse, Humanity survives by eeking out and existence in walled cities subsisting on a kind of algae. Science and religion are all but gone and in its place is a weird steam punk like pseudo science that seems to achieve the impossible. I’ll be playing with some old friends and maybe some new ones. Its been a while since I’ve stretched the old RPG muscles so i hope i don’t suck.
Out
- dont touch the bubble




